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    Gamasutra plays Sleep Tight with lead dev Maxx Burman /Link

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    Video: How to solve collision problems in game programming /Link

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    PUBG Corp apologizes, removes offensive Japanese mask from game /Link

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    Don't Miss: Crafting the sound of No Man's Sky /Link

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    Get a job: RocketWerkz is hiring a Designer /Link

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    Bandai Namco Amusement Lab Inc. established for VR arcade development /Link

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    The challenge of designing Overwatch maps when players can get 'literally everywhere' /Link

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    Chat with the lead developer of Sleep Tight at 3PM EDT /Link

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    Learn how Osmo found success with mixed-reality educational games at XRDC /Link

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    Defiance 2050 developer Trion Worlds lays off 15 staff /Link

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    Valve bans over 90,000 Steam accounts in one week /Link

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    Keywords acquires Canadian developer Snowed In Studios /Link

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    Understanding the human cost of creating No Man's Sky /Link

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    Blog: Kickstarter and tabletop games in 2018 - A mid-year update /Link

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    Blog: The anatomy of a stealth encounter /Link

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    Microsoft ends fiscal year with $10 billion in games revenue, more Xbox Live users /Link

  • Google

    Microsoft ends fiscal year with $10 billion in games revenue, more XBLA users /Link

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    Video: How to build a remote team for better happiness /Link

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    Epic releases postmortem for Fortnite's playground mode /Link

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    Weekly Jobs Roundup: Schell Games, Telltale, and more are hiring now! /Link