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    The challenge of designing Overwatch maps when players can get 'literally everywhere' /Link

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    Defiance 2050 developer Trion Worlds lays off 15 staff /Link

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    Don't Miss: Applying lessons from Warcraft's world to Overwatch arenas /Link

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    Tencent awarded $2.9M in case against dev of alleged League of Legends clone /Link

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    Xaviant to delist The Culling 2 after rocky launch, opts to support The Culling 1 instead /Link

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    How Ubisoft approached revitalizing The Division, Siege, and other live games /Link

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    Huuuge Games launches mobile publishing label Tap Tap Games /Link

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    Klang Games secures $8.95M investment for SpatialOS-powered MMO /Link

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    How Bossa relied on players to help build its skyfaring MMO Worlds Adrift /Link

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    Video Game Deep Cuts: Octopath's DOS Demake /Link

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    Valve brings trading back to CS:GO in the Netherlands, though loot boxes remain blocked /Link

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    Japan is taking steps to legalize paid esports tournaments /Link

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    Book Excerpt: A behind-the-scenes look at building Ultima Online /Link

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    Opinion: It's past time to get serious about social media policies /Link

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    ESPN, Disney XD, and Blizzard pen deal to bring Overwatch matches to primetime TV /Link

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    Blizzard's Pink Mercy event raised over $12 million for a breast cancer charity /Link

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    ArenaNet president: Fired devs 'could have chosen not to engage' on social media /Link

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    Nexon and EA cancel Asia-exclusive Titanfall Online /Link

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    Sponsored: A practical way to make more money from your mobile games /Link

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    Video Game Deep Cuts: Livestreaming Your Fortnite Addiction /Link